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Object-based Video Coding
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“Sprite” is a
unified background image derived from a sequence having camera motion. We
propose a new technique to split foreground moving objects from the
background “Sprite” automatically for efficient video compression such as
Internet video.
This “Two-layer
video object plane (VOP) generation scheme” consists of several core
algorithms such as Global Motion Estimation (GME), foreground moving object
extraction, and background sprite generation. Precise object extraction is also our target.
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